共用方式為


DiagnosticsSettings.Enabled 欄位

定義

如果不需要回收任何遺失的效能,則可以停用診斷。

[UnityEngine.Tooltip("Diagnostics can be disabled if unneeded to reclaim any lost performance.")]
public bool Enabled;
[<UnityEngine.Tooltip("Diagnostics can be disabled if unneeded to reclaim any lost performance.")>]
val mutable Enabled : bool
Public Enabled As Boolean 

欄位值

屬性
UnityEngine.TooltipAttribute

適用於