PathF.AppendRoundedRectangle 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
AppendRoundedRectangle(RectF, Single, Boolean)
public void AppendRoundedRectangle (Microsoft.Maui.Graphics.RectF rect, float cornerRadius, bool includeLast = false);
member this.AppendRoundedRectangle : Microsoft.Maui.Graphics.RectF * single * bool -> unit
Public Sub AppendRoundedRectangle (rect As RectF, cornerRadius As Single, Optional includeLast As Boolean = false)
參數
- rect
- RectF
- cornerRadius
- Single
- includeLast
- Boolean
適用於
AppendRoundedRectangle(RectF, Single, Single)
public:
void AppendRoundedRectangle(Microsoft::Maui::Graphics::RectF rect, float xCornerRadius, float yCornerRadius);
public void AppendRoundedRectangle (Microsoft.Maui.Graphics.RectF rect, float xCornerRadius, float yCornerRadius);
member this.AppendRoundedRectangle : Microsoft.Maui.Graphics.RectF * single * single -> unit
Public Sub AppendRoundedRectangle (rect As RectF, xCornerRadius As Single, yCornerRadius As Single)
參數
- rect
- RectF
- xCornerRadius
- Single
- yCornerRadius
- Single
適用於
AppendRoundedRectangle(RectF, Single, Single, Single, Single, Boolean)
public void AppendRoundedRectangle (Microsoft.Maui.Graphics.RectF rect, float topLeftCornerRadius, float topRightCornerRadius, float bottomLeftCornerRadius, float bottomRightCornerRadius, bool includeLast = false);
member this.AppendRoundedRectangle : Microsoft.Maui.Graphics.RectF * single * single * single * single * bool -> unit
Public Sub AppendRoundedRectangle (rect As RectF, topLeftCornerRadius As Single, topRightCornerRadius As Single, bottomLeftCornerRadius As Single, bottomRightCornerRadius As Single, Optional includeLast As Boolean = false)
參數
- rect
- RectF
- topLeftCornerRadius
- Single
- topRightCornerRadius
- Single
- bottomLeftCornerRadius
- Single
- bottomRightCornerRadius
- Single
- includeLast
- Boolean
適用於
AppendRoundedRectangle(Single, Single, Single, Single, Single, Boolean)
public void AppendRoundedRectangle (float x, float y, float w, float h, float cornerRadius, bool includeLast = false);
member this.AppendRoundedRectangle : single * single * single * single * single * bool -> unit
Public Sub AppendRoundedRectangle (x As Single, y As Single, w As Single, h As Single, cornerRadius As Single, Optional includeLast As Boolean = false)
參數
- x
- Single
- y
- Single
- w
- Single
- h
- Single
- cornerRadius
- Single
- includeLast
- Boolean
適用於
AppendRoundedRectangle(Single, Single, Single, Single, Single, Single, Single, Single, Boolean)
public void AppendRoundedRectangle (float x, float y, float w, float h, float topLeftCornerRadius, float topRightCornerRadius, float bottomLeftCornerRadius, float bottomRightCornerRadius, bool includeLast = false);
member this.AppendRoundedRectangle : single * single * single * single * single * single * single * single * bool -> unit
Public Sub AppendRoundedRectangle (x As Single, y As Single, w As Single, h As Single, topLeftCornerRadius As Single, topRightCornerRadius As Single, bottomLeftCornerRadius As Single, bottomRightCornerRadius As Single, Optional includeLast As Boolean = false)
參數
- x
- Single
- y
- Single
- w
- Single
- h
- Single
- topLeftCornerRadius
- Single
- topRightCornerRadius
- Single
- bottomLeftCornerRadius
- Single
- bottomRightCornerRadius
- Single
- includeLast
- Boolean