共用方式為


MPSStateBatch.Synchronize(NSArray<MPSState>, IMTLCommandBuffer) 方法

定義

public static void Synchronize (Foundation.NSArray<MetalPerformanceShaders.MPSState> stateBatch, Metal.IMTLCommandBuffer commandBuffer);
static member Synchronize : Foundation.NSArray<MetalPerformanceShaders.MPSState> * Metal.IMTLCommandBuffer -> unit

參數

stateBatch
NSArray<MPSState>
commandBuffer
IMTLCommandBuffer

適用於