共用方式為


MPSStateBatch.GetResourceSize(NSArray<MPSState>) 方法

定義

[ObjCRuntime.TV(12, 0)]
public static nuint GetResourceSize (Foundation.NSArray<MetalPerformanceShaders.MPSState> stateBatch);
static member GetResourceSize : Foundation.NSArray<MetalPerformanceShaders.MPSState> -> nuint

參數

stateBatch
NSArray<MPSState>

傳回

System.System.UIntPtr System.unativeint
屬性

適用於