MPSState.GetTextureInfo(nuint) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[Foundation.Export("textureInfoAtIndex:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual MetalPerformanceShaders.MPSStateTextureInfo GetTextureInfo (nuint index);
abstract member GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo
override this.GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo
參數
- index
- System.System.UIntPtr System.unativeint
傳回
- 屬性