共用方式為


MPSMatrixSum.EncodeToCommandBuffer 方法

定義

[Foundation.Export("encodeToCommandBuffer:sourceMatrices:resultMatrix:scaleVector:offsetVector:biasVector:startIndex:")]
public virtual void EncodeToCommandBuffer (Metal.IMTLCommandBuffer buffer, MetalPerformanceShaders.MPSMatrix[] sourceMatrices, MetalPerformanceShaders.MPSMatrix resultMatrix, MetalPerformanceShaders.MPSVector scaleVector, MetalPerformanceShaders.MPSVector offsetVector, MetalPerformanceShaders.MPSVector biasVector, nuint startIndex);
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit

參數

sourceMatrices
MPSMatrix[]
resultMatrix
MPSMatrix
scaleVector
MPSVector

即將加入。

這個參數可以是 null

offsetVector
MPSVector

即將加入。

這個參數可以是 null

biasVector
MPSVector

即將加入。

這個參數可以是 null

startIndex
System.System.UIntPtr System.unativeint
屬性

適用於