共用方式為


MTLRenderCommandEncoder_Extensions.ExecuteCommands 方法

定義

多載

ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, IMTLBuffer, nuint)
ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, NSRange)

ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, IMTLBuffer, nuint)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void ExecuteCommands (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLIndirectCommandBuffer indirectCommandbuffer, Metal.IMTLBuffer indirectRangeBuffer, nuint indirectBufferOffset);
static member ExecuteCommands : Metal.IMTLRenderCommandEncoder * Metal.IMTLIndirectCommandBuffer * Metal.IMTLBuffer * nuint -> unit

參數

indirectCommandbuffer
IMTLIndirectCommandBuffer
indirectRangeBuffer
IMTLBuffer
indirectBufferOffset
System.System.UIntPtr System.unativeint
屬性

適用於

ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, NSRange)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void ExecuteCommands (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLIndirectCommandBuffer indirectCommandBuffer, Foundation.NSRange executionRange);
static member ExecuteCommands : Metal.IMTLRenderCommandEncoder * Metal.IMTLIndirectCommandBuffer * Foundation.NSRange -> unit

參數

indirectCommandBuffer
IMTLIndirectCommandBuffer
executionRange
NSRange
屬性

適用於