MTLRegion.Create3D 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
Create3D(nint, nint, nint, nint, nint, nint) | |
Create3D(nuint, nuint, nuint, nuint, nuint, nuint) |
Create3D(nint, nint, nint, nint, nint, nint)
public static Metal.MTLRegion Create3D(nint x, nint y, nint z, nint width, nint height, nint depth);
static member Create3D : nint * nint * nint * nint * nint * nint -> Metal.MTLRegion
參數
- x
- System.System.IntPtr System.nativeint
- y
- System.System.IntPtr System.nativeint
- z
- System.System.IntPtr System.nativeint
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- depth
- System.System.IntPtr System.nativeint
傳回
適用於
Create3D(nuint, nuint, nuint, nuint, nuint, nuint)
public static Metal.MTLRegion Create3D(nuint x, nuint y, nuint z, nuint width, nuint height, nuint depth);
static member Create3D : nuint * nuint * nuint * nuint * nuint * nuint -> Metal.MTLRegion
參數
- x
- System.System.UIntPtr System.unativeint
- y
- System.System.UIntPtr System.unativeint
- z
- System.System.UIntPtr System.unativeint
- width
- System.System.UIntPtr System.unativeint
- height
- System.System.UIntPtr System.unativeint
- depth
- System.System.UIntPtr System.unativeint