共用方式為


GKNoise.FromNoiseSource 方法

定義

多載

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

使用指定的 和 色彩建立 GKNoise 物件的靜態方法,如 所指定。

FromNoiseSource(GKNoiseSource)

使用指定的 建立 GKNoise 物件的靜態方法。

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

使用指定的 和 色彩建立 GKNoise 物件的靜態方法,如 所指定。

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,UIKit.UIColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, UIKit.UIColor> -> GameplayKit.GKNoise

參數

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,UIColor>

傳回

屬性

適用於

FromNoiseSource(GKNoiseSource)

使用指定的 建立 GKNoise 物件的靜態方法。

[Foundation.Export("noiseWithNoiseSource:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource);
static member FromNoiseSource : GameplayKit.GKNoiseSource -> GameplayKit.GKNoise

參數

noiseSource
GKNoiseSource

傳回

屬性

適用於

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
public static GameplayKit.GKNoise FromNoiseSource (GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,AppKit.NSColor> gradientColors);
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, AppKit.NSColor> -> GameplayKit.GKNoise

參數

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,NSColor>

傳回

屬性

適用於