RotationSetting Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The rotation, if any, to be applied to the input video, before it is encoded. Default is Auto.
public readonly struct RotationSetting : IEquatable<Azure.ResourceManager.Media.Models.RotationSetting>
type RotationSetting = struct
Public Structure RotationSetting
Implements IEquatable(Of RotationSetting)
- Inheritance
-
RotationSetting
- Implements
Constructors
RotationSetting(String) |
Initializes a new instance of RotationSetting. |
Properties
Auto |
Automatically detect and rotate as needed. |
None |
Do not rotate the video. If the output format supports it, any metadata about rotation is kept intact. |
Rotate0 |
Do not rotate the video but remove any metadata about the rotation. |
Rotate180 |
Rotate 180 degrees clockwise. |
Rotate270 |
Rotate 270 degrees clockwise. |
Rotate90 |
Rotate 90 degrees clockwise. |
Methods
Equals(RotationSetting) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(RotationSetting, RotationSetting) |
Determines if two RotationSetting values are the same. |
Implicit(String to RotationSetting) |
Converts a string to a RotationSetting. |
Inequality(RotationSetting, RotationSetting) |
Determines if two RotationSetting values are not the same. |