共用方式為


AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically 方法

定義

多載

ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

常數的 AudioRendererWasFlushedAutomaticallyNotification 強型別通知。

ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

常數的 AudioRendererWasFlushedAutomaticallyNotification 強型別通知。

ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject

參數

handler
EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>

張貼通知時叫用的方法。

傳回

權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)

備註

下列範例示範開發人員如何在程式碼中使用此方法:

//
// Lambda style
//

// listening
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((sender, args) => {
    /* Access strongly typed args */
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
});

// To stop listening:
notification.Dispose ();

//
//Method style
//
NSObject notification;
void Callback (object sender, AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs args)
{
    // Access strongly typed args
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
}

void Setup ()
{
    notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (Callback);
}

void Teardown ()
{
    notification.Dispose ();
}

適用於

ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (Foundation.NSObject objectToObserve, EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : Foundation.NSObject * EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject

參數

objectToObserve
NSObject

傳回

權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)

備註

這個方法可用來訂閱 AudioRendererWasFlushedAutomaticallyNotification 通知。

// Listen to all notifications posted for any object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((notification) => {
	Console.WriteLine ("Observed AudioRendererWasFlushedAutomaticallyNotification!");
};

// Listen to all notifications posted for a single object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (objectToObserve, (notification) => {
	Console.WriteLine ($"Observed AudioRendererWasFlushedAutomaticallyNotification for {nameof (objectToObserve)}!");
};

// Stop listening for notifications
token.Dispose ();

適用於