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Shader.TileMode.Clamp Property

Definition

replicate the edge color if the shader draws outside of its original bounds

[Android.Runtime.Register("CLAMP")]
public static Android.Graphics.Shader.TileMode? Clamp { get; }
[<Android.Runtime.Register("CLAMP")>]
static member Clamp : Android.Graphics.Shader.TileMode

Property Value

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to