D3DKMT_GETNATIVEFENCELOGDETAIL结构(d3dkmthk.h)

D3DKMT_GETNATIVEFENCELOGDETAIL 已弃用。 有关本机隔离日志缓冲区设计的信息,请参阅 本机 GPU 隔离对象

语法

typedef struct _D3DKMT_GETNATIVEFENCELOGDETAIL {
  D3DKMT_HANDLE                        hHwQueue;
  D3DKMT_GETNATIVEFENCELOGDETAIL_FLAGS Flags;
  UINT32                               WaitLogNumberOfEntries;
  UINT32                               SignalLogNumberOfEntries;
  D3DGPU_VIRTUAL_ADDRESS               WaitLogGpuBaseAddress;
  D3DGPU_VIRTUAL_ADDRESS               SignalLogGpuBaseAddress;
  BYTE                                 Reserved[64];
} D3DKMT_GETNATIVEFENCELOGDETAIL;

成员

hHwQueue

Flags

WaitLogNumberOfEntries

SignalLogNumberOfEntries

WaitLogGpuBaseAddress

SignalLogGpuBaseAddress

Reserved[64]

要求

要求 价值
最低支持的客户端 Windows 11 版本 24H2 (WDDM 3.2)
标头 d3dkmthk.h