RemoteSystemSessionInfo 类
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
包含有关远程会话的标识信息。
public ref class RemoteSystemSessionInfo sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class RemoteSystemSessionInfo final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class RemoteSystemSessionInfo final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class RemoteSystemSessionInfo
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class RemoteSystemSessionInfo
Public NotInheritable Class RemoteSystemSessionInfo
- 继承
- 属性
Windows 要求
设备系列 |
Windows 10 Creators Update (在 10.0.15063.0 中引入)
|
API contract |
Windows.Foundation.UniversalApiContract (在 v4.0 中引入)
|
应用功能 |
remoteSystem
|
示例
请参阅下面的代码示例,了解发现远程会话的完整过程 (包括获取对 RemoteSystemSessionInfo 实例) 的引用。
// Discover an existing shared experience.
public void DiscoverExistingSessions() {
// create a watcher for remote system sessions
RemoteSystemSessionWatcher sessionWatcher = RemoteSystemSession.CreateWatcher();
// register a handler for the "added" event
sessionWatcher.Added += async (sender, args) => {
// get a reference to the info about the discovered session
RemoteSystemSessionInfo sessionInfo = args.RemoteSystemSessionInfo;
// update the UI with the sessionInfo.DisplayName and
// sessionInfo.ControllerDisplayName strings. Save a reference to
// this RemoteSystemSessionInfo, to use when the user selects
// this session from the UI
//...
};
// Begin watching
sessionWatcher.Start();
}
获取 RemoteSystemSessionInfo 引用后,可用于发出加入请求。 有关加入远程会话的过程,请参阅下面的代码示例。
public async void JoinExistingSession() {
// request to join. sessionInfo has already been selected by user.
RemoteSystemSessionJoinResult joinResult = await sessionInfo.JoinAsync();
// process the result
if (joinResult.Status == RemoteSystemSessionJoinStatus.Success) {
// if the join was successful, acquire a reference to the session
currentSession = joinResult.Session;
// optionally handle the disconnected event
currentSession.Disconnected += async (sender, args) => {
// update the UI, using args.Reason
};
// update the UI with the session.DisplayName and
// session.ControllerDisplayName strings. Save a reference to
// this RemoteSystemSession, to use when the user selects
// this session from the UI
} else {
// join request failed. optionally update UI
}
}
注解
已加入的会话由 RemoteSystemSession 对象表示。 已知但尚未加入的会话由 RemoteSystemSessionInfo 对象表示。
属性
ControllerDisplayName |
获取设备的计算机名称,该设备是远程会话的控制器。 |
DisplayName |
获取远程会话的面向公众的名称,该名称由会话的控制器提供。 |
方法
JoinAsync() |
从调用设备发出加入给定远程会话的请求。 |