RemoteSystemSessionDisconnectedEventArgs 类

定义

包含有关 RemoteSystemSession.Disconnected 事件的信息,即此设备与会话断开连接的原因。

public ref class RemoteSystemSessionDisconnectedEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class RemoteSystemSessionDisconnectedEventArgs final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class RemoteSystemSessionDisconnectedEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class RemoteSystemSessionDisconnectedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class RemoteSystemSessionDisconnectedEventArgs
Public NotInheritable Class RemoteSystemSessionDisconnectedEventArgs
继承
Object Platform::Object IInspectable RemoteSystemSessionDisconnectedEventArgs
属性

Windows 要求

设备系列
Windows 10 Creators Update (在 10.0.15063.0 中引入)
API contract
Windows.Foundation.UniversalApiContract (在 v4.0 中引入)
应用功能
remoteSystem

示例

请参阅下面的代码示例,了解加入远程会话 (包括使用 RemoteSystemSessionDisconnectedEventArgs 实例) 的过程。

public async void JoinExistingSession() {

    // request to join. sessionInfo has already been selected by user.
    RemoteSystemSessionJoinResult joinResult = await sessionInfo.JoinAsync();

    // process the result
    if (joinResult.Status == RemoteSystemSessionJoinStatus.Success) {

        // if the join was successful, acquire a reference to the session
        currentSession = joinResult.Session;

        // optionally handle the disconnected event
        currentSession.Disconnected += async (sender, args) => {
            // update the UI, using args.Reason
        };

        // update the UI with the session.DisplayName and 
        // session.ControllerDisplayName strings. Save a reference to 
        // this RemoteSystemSession, to use when the user selects
        // this session from the UI

    } else {
        // join request failed. optionally update UI
    }
}

注解

每当引发 RemoteSystemSession.Disconnected 事件时,都会实例化此类,并且它应由注册到此事件的 方法 () 进行处理。

属性

Reason

获取此设备与会话断开连接的原因。

适用于