RacingWheel.HeadsetConnected 事件
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
当头戴显示设备连接到赛车方向盘时发出信号。
// Register
event_token HeadsetConnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;
// Revoke with event_token
void HeadsetConnected(event_token const* cookie) const;
// Revoke with event_revoker
RacingWheel::HeadsetConnected_revoker HeadsetConnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
public event TypedEventHandler<IGameController,Headset> HeadsetConnected;
function onHeadsetConnected(eventArgs) { /* Your code */ }
racingWheel.addEventListener("headsetconnected", onHeadsetConnected);
racingWheel.removeEventListener("headsetconnected", onHeadsetConnected);
- or -
racingWheel.onheadsetconnected = onHeadsetConnected;
Public Custom Event HeadsetConnected As TypedEventHandler(Of IGameController, Headset) Implements HeadsetConnected