IGameController.HeadsetConnected 事件

定义

当头戴显示设备连接到控制器时发出信号。

// Register
event_token HeadsetConnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetConnected(event_token const* cookie) const;

// Revoke with event_revoker
IGameController::HeadsetConnected_revoker HeadsetConnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
event TypedEventHandler<IGameController,Headset> HeadsetConnected;
function onHeadsetConnected(eventArgs) { /* Your code */ }
iGameController.addEventListener("headsetconnected", onHeadsetConnected);
iGameController.removeEventListener("headsetconnected", onHeadsetConnected);
- or -
iGameController.onheadsetconnected = onHeadsetConnected;
Event HeadsetConnected As TypedEventHandler(Of IGameController, Headset) 

事件类型

适用于

另请参阅