VertexBufferBinding Constructor (VertexBuffer, Int32, Int32)
Creates an instance of this object.
Syntax
'Declaration
Public Sub New ( _
vertexBuffer As VertexBuffer, _
vertexOffset As Integer, _
instanceFrequency As Integer _
)
public VertexBufferBinding (
VertexBuffer vertexBuffer,
int vertexOffset,
int instanceFrequency
)
public:
VertexBufferBinding(
VertexBuffer vertexBuffer,
int vertexOffset,
int instanceFrequency
)
Parameters
- vertexBuffer
Type: VertexBuffer
The vertex buffer. - vertexOffset
Type: Int32
Offset (in vertices) from the beginning of the buffer to the first vertex to use. - instanceFrequency
Type: Int32
Number (or frequency) of instances to draw for each draw call; 1 means draw one instance, 2 means draw 2 instances, etc. Use 0 if you are not instancing.
Remarks
The frequency is the number of times to draw the same geometry each time draw is called: 1 means draw one instance, 2 means draw two instances, and so on. Use 0 if you are not instancing.
Requirements
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
See Also
Reference
VertexBufferBinding Structure
VertexBufferBinding Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows Phone