VertexBuffer.SetData Generic Method (T , Int32, Int32)
Sets the vertex buffer data.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public void SetData<T> (
T[] data,
int startIndex,
int elementCount
) where T : ValueType
Type Parameters
- T
The type of data in the vertex buffer.
Parameters
- data
Array from which to copy the vertex buffer data. - startIndex
Index of the element in the array at which to start copying. - elementCount
Number of elements to copy.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | data is null. |
ArgumentOutOfRangeException | One of the following conditions is true:
|
InvalidOperationException | The array is not the correct size for the amount of data requested. |
Remarks
An InvalidOperationException is thrown if an attempt is made to modify (for example, calls to the SetData method) a resource that is currently set on a graphics device.
See Also
Reference
VertexBuffer Class
VertexBuffer Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista