GraphicsDevice.GetVertexShaderVector3Constant Method
Gets a Vector3 value from the vertex shader constant float registers.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public Vector3 GetVertexShaderVector3Constant (
int startRegister
)
Parameters
- startRegister
Vertex shader constant float register of the first constant.
Return Value
Vector3 value retrieved from the constant registers.
Exceptions
Exception type | Condition |
---|---|
InvalidOperationException | The method call is invalid. For example, a method's parameter may have an invalid value. |
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista