VertexBuffer.SetData Generic Method (T )
Sets vertex buffer data.
Syntax
'Declaration
Public Sub SetData(Of T As ValueType) ( _
data As T() _
)
public void SetData<T> (
T[] data
) where T : ValueType
public:
generic<typename T> where T : ValueType
void SetData(
T data[]
)
Type Parameters
- T
The type of the elements in the array.
Parameters
- data
Type: T
Array of data.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | data is null. |
ArgumentOutOfRangeException | One of the following conditions is true:
|
InvalidOperationException | The array is not the correct size for the amount of data requested. |
Example
This example demonstrates how to create a vertex buffer to hold a list of vertices and set the data for the vertex buffer to the array of vertices.
// Initialize the vertex buffer, allocating memory for each vertex.
vertexBuffer = new VertexBuffer(graphics.GraphicsDevice, vertexDeclaration,
points, BufferUsage.None);
// Set the vertex buffer data to the array of vertices.
vertexBuffer.SetData<VertexPositionColor>(primitiveList);
// Initialize the vertex buffer, allocating memory for each vertex.
vertexBuffer = new VertexBuffer(graphics.GraphicsDevice, vertexDeclaration,
points, BufferUsage.None);
// Set the vertex buffer data to the array of vertices.
vertexBuffer.SetData<VertexPositionColor>(primitiveList);
Requirements
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
See Also
Reference
VertexBuffer Class
VertexBuffer Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows Phone