GraphicsDevice.PixelShader Property

Gets or sets the current pixel shader.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public PixelShader PixelShader { get; set; }

Property Value

The current pixel shader or a pixel shader object to set.

Exceptions

Exception type Condition
ObjectDisposedException PixelShader was called after this GraphicsDevice was disposed.

See Also

Reference

GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista