ModelProcessor Class

Note

This class is available only when developing for Windows.

Processes a game asset mesh to a model content that is optimal for runtime.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

public class ModelProcessor : ContentProcessor<NodeContent, ModelContent>

See Also

Reference

ModelProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace

Platforms

Windows 7, Windows Vista, Windows XP