GraphicsDevice.GetRenderTarget Method
Gets a render target surface.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public RenderTarget GetRenderTarget (
int renderTargetIndex
)
Parameters
- renderTargetIndex
Index of the render target.
Return Value
The render target surface of the current graphics device.
Exceptions
Exception type | Condition |
---|---|
ArgumentException | An invalid render target index was requested. On Xbox 360, there is only one render target available and renderTargetIndex must be zero. |
Remarks
The GraphicsDevice can support multiple render targets. The number of render targets supported by a GraphicsDevice is contained in NumberSimultaneousRenderTargets.
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista