DirectDraw Display Driver Development Concepts (Windows CE 5.0)
Topics related to Microsoft® DirectDraw® display drivers describe the architecture that implements the DirectDraw hardware abstraction layer (DDHAL) as part of the Microsoft Windows CE–based device driver interface (DDI), and outline the steps that are required to create a Windows CE–based graphics display driver that supports DirectDraw. These topics also discuss how you can extend the capabilities of your display driver and act as a companion and optional extension to the Display Drivers topic.
In This Section
- DirectDraw Display Driver Architecture
Describes how the DirectDraw and DDI architectures fit into Windows CE. - Differences from Desktop Implementations
Identifies the key areas where DDHAL for Windows CE differs from the implementation for a Windows-based desktop platform. - DirectDraw Driver Extension
Contains information about how you can extend your display driver by taking advantage of your hardware or DirectDraw Graphics Primitive Engine (DDGPE). - DirectDraw Display Driver Reference
Describes the callbacks, macros, and structures that can be implemented by your driver.
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