RotateTransform3D 构造函数
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
初始化 RotateTransform3D 类的新实例。
重载
RotateTransform3D() |
初始化 RotateTransform3D 类的新实例。 |
RotateTransform3D(Rotation3D) |
使用指定的旋转初始化 RotateTransform3D 类的新实例。 |
RotateTransform3D(Rotation3D, Point3D) |
用指定的中心和旋转初始化 RotateTransform3D 类的新实例。 |
RotateTransform3D(Rotation3D, Double, Double, Double) |
用指定的旋转和中心坐标初始化 RotateTransform3D 类的新实例。 |
RotateTransform3D()
初始化 RotateTransform3D 类的新实例。
public:
RotateTransform3D();
public RotateTransform3D ();
Public Sub New ()
适用于
RotateTransform3D(Rotation3D)
使用指定的旋转初始化 RotateTransform3D 类的新实例。
public:
RotateTransform3D(System::Windows::Media::Media3D::Rotation3D ^ rotation);
public RotateTransform3D (System.Windows.Media.Media3D.Rotation3D rotation);
new System.Windows.Media.Media3D.RotateTransform3D : System.Windows.Media.Media3D.Rotation3D -> System.Windows.Media.Media3D.RotateTransform3D
Public Sub New (rotation As Rotation3D)
参数
- rotation
- Rotation3D
指定旋转的 Rotation3D。
示例
//Define a transformation
RotateTransform3D myRotateTransform = new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 2, 0), 1));
//Define an animation for the transformation
DoubleAnimation myAnimation = new DoubleAnimation();
myAnimation.From = 1;
myAnimation.To = 361;
myAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(5000));
myAnimation.RepeatBehavior = RepeatBehavior.Forever;
//Add animation to the transformation
myRotateTransform.Rotation.BeginAnimation(AxisAngleRotation3D.AngleProperty, myAnimation);
//Add transformation to the model
teapotModel.Transform = myRotateTransform;
'Define a transformation
Dim myRotateTransform As New RotateTransform3D(New AxisAngleRotation3D(New Vector3D(0, 2, 0), 1))
'Define an animation for the transformation
Dim myAnimation As New DoubleAnimation()
myAnimation.From = 1
myAnimation.To = 361
myAnimation.Duration = New Duration(TimeSpan.FromMilliseconds(5000))
myAnimation.RepeatBehavior = RepeatBehavior.Forever
'Add animation to the transformation
myRotateTransform.Rotation.BeginAnimation(AxisAngleRotation3D.AngleProperty, myAnimation)
'Add transformation to the model
teapotModel.Transform = myRotateTransform
适用于
RotateTransform3D(Rotation3D, Point3D)
用指定的中心和旋转初始化 RotateTransform3D 类的新实例。
public:
RotateTransform3D(System::Windows::Media::Media3D::Rotation3D ^ rotation, System::Windows::Media::Media3D::Point3D center);
public RotateTransform3D (System.Windows.Media.Media3D.Rotation3D rotation, System.Windows.Media.Media3D.Point3D center);
new System.Windows.Media.Media3D.RotateTransform3D : System.Windows.Media.Media3D.Rotation3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.RotateTransform3D
Public Sub New (rotation As Rotation3D, center As Point3D)
参数
- rotation
- Rotation3D
指定旋转的 Rotation3D。
- center
- Point3D
转换的旋转中心。
适用于
RotateTransform3D(Rotation3D, Double, Double, Double)
用指定的旋转和中心坐标初始化 RotateTransform3D 类的新实例。
public:
RotateTransform3D(System::Windows::Media::Media3D::Rotation3D ^ rotation, double centerX, double centerY, double centerZ);
public RotateTransform3D (System.Windows.Media.Media3D.Rotation3D rotation, double centerX, double centerY, double centerZ);
new System.Windows.Media.Media3D.RotateTransform3D : System.Windows.Media.Media3D.Rotation3D * double * double * double -> System.Windows.Media.Media3D.RotateTransform3D
Public Sub New (rotation As Rotation3D, centerX As Double, centerY As Double, centerZ As Double)
参数
- rotation
- Rotation3D
指定旋转的 Rotation3D。
- centerX
- Double
双精度值,指定旋转时所围绕的 X 值。
- centerY
- Double
双精度值,指定旋转时所围绕的 Y 值。
- centerZ
- Double
双精度值,指定旋转时所围绕的 Z 值。