EntityModelSchemaGenerator.WriteStorageMapping 方法
定义
重要
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将生成的映射规范语言 (MSL) 写入指定的文件。
重载
WriteStorageMapping(String) |
将生成的映射规范语言 (MSL) 写入指定的文件。 |
WriteStorageMapping(XmlWriter) |
将生成的映射规范语言 (MSL) 写入 XmlWriter 对象。 |
WriteStorageMapping(String)
将生成的映射规范语言 (MSL) 写入指定的文件。
public:
void WriteStorageMapping(System::String ^ outputFileName);
public void WriteStorageMapping (string outputFileName);
member this.WriteStorageMapping : string -> unit
Public Sub WriteStorageMapping (outputFileName As String)
参数
- outputFileName
- String
输出文件的名称。
适用于
WriteStorageMapping(XmlWriter)
将生成的映射规范语言 (MSL) 写入 XmlWriter 对象。
public:
void WriteStorageMapping(System::Xml::XmlWriter ^ writer);
public void WriteStorageMapping (System.Xml.XmlWriter writer);
member this.WriteStorageMapping : System.Xml.XmlWriter -> unit
Public Sub WriteStorageMapping (writer As XmlWriter)
参数
- writer
- XmlWriter
将 MSL 文件写入到其中的 XmlWriter。