KeyedCollection<TKey,TItem>.SetItem(Int32, TItem) 方法
定义
重要
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使用指定项替换指定索引处的项。
protected:
override void SetItem(int index, TItem item);
protected override void SetItem (int index, TItem item);
override this.SetItem : int * 'Item -> unit
Protected Overrides Sub SetItem (index As Integer, item As TItem)
参数
- index
- Int32
要替换的项的从零开始的索引。
- item
- TItem
新项目。
示例
本部分包含两个代码示例,演示如何重写 SetItem 方法以提供设置 属性的 Collection<T>.Item[] 自定义行为。 第一个示例添加自定义通知事件,第二个示例提供对具有可变键的对象集合的支持。
示例 1
下面的代码示例演示如何重写受保护的 、、 和 方法,以便为 Add、 Remove和 Clear 方法提供自定义行为,以及如何在 C#) 中 (索引器设置默认Item[]属性。SetItemClearItemsRemoveItemInsertItem 此示例中提供的自定义行为是一个名为 Changed
的通知事件,该事件在每个重写的方法的末尾引发。
代码示例创建 SimpleOrder
类,该类派生自 KeyedCollection<TKey,TItem> 并表示简单订单形式。 订单窗体包含 OrderItem
表示已排序项的对象。 该代码示例还创建一个 SimpleOrderChangedEventArgs
类来包含事件信息,并创建一个枚举来标识更改的类型。
该代码示例通过在 类的 方法中 Main
调用派生类的属性和方法 Demo
来演示自定义行为。
此代码示例使用具有不可变键的对象。 有关使用可变键的代码示例,请参阅 ChangeItemKey。
using namespace System;
using namespace System::Collections::Generic;
using namespace System::Collections::ObjectModel;
public enum class ChangeTypes
{
Added,
Removed,
Replaced,
Cleared
};
ref class SimpleOrderChangedEventArgs;
// This class represents a simple line item in an order. All the
// values are immutable except quantity.
//
public ref class OrderItem
{
private:
int _quantity;
public:
initonly int PartNumber;
initonly String^ Description;
initonly double UnitPrice;
OrderItem(int partNumber, String^ description, int quantity,
double unitPrice)
{
this->PartNumber = partNumber;
this->Description = description;
this->Quantity = quantity;
this->UnitPrice = unitPrice;
};
property int Quantity
{
int get() { return _quantity; };
void set(int value)
{
if (value < 0)
throw gcnew ArgumentException("Quantity cannot be negative.");
_quantity = value;
};
};
virtual String^ ToString() override
{
return String::Format(
"{0,9} {1,6} {2,-12} at {3,8:#,###.00} = {4,10:###,###.00}",
PartNumber, _quantity, Description, UnitPrice,
UnitPrice * _quantity);
};
};
// Event argument for the Changed event.
//
public ref class SimpleOrderChangedEventArgs : EventArgs
{
public:
OrderItem^ ChangedItem;
initonly ChangeTypes ChangeType;
OrderItem^ ReplacedWith;
SimpleOrderChangedEventArgs(ChangeTypes change,
OrderItem^ item, OrderItem^ replacement)
{
this->ChangeType = change;
this->ChangedItem = item;
this->ReplacedWith = replacement;
}
};
// This class derives from KeyedCollection and shows how to override
// the protected ClearItems, InsertItem, RemoveItem, and SetItem
// methods in order to change the behavior of the default Item
// property and the Add, Clear, Insert, and Remove methods. The
// class implements a Changed event, which is raised by all the
// protected methods.
//
// SimpleOrder is a collection of OrderItem objects, and its key
// is the PartNumber field of OrderItem-> PartNumber is an Integer,
// so SimpleOrder inherits KeyedCollection<int, OrderItem>.
// (Note that the key of OrderItem cannot be changed; if it could
// be changed, SimpleOrder would have to override ChangeItemKey.)
//
public ref class SimpleOrder : KeyedCollection<int, OrderItem^>
{
public:
event EventHandler<SimpleOrderChangedEventArgs^>^ Changed;
// This parameterless constructor calls the base class constructor
// that specifies a dictionary threshold of 0, so that the internal
// dictionary is created as soon as an item is added to the
// collection.
//
SimpleOrder() : KeyedCollection<int, OrderItem^>(nullptr, 0) {};
// This is the only method that absolutely must be overridden,
// because without it the KeyedCollection cannot extract the
// keys from the items.
//
protected:
virtual int GetKeyForItem(OrderItem^ item) override
{
// In this example, the key is the part number.
return item->PartNumber;
}
virtual void InsertItem(int index, OrderItem^ newItem) override
{
__super::InsertItem(index, newItem);
Changed(this, gcnew SimpleOrderChangedEventArgs(
ChangeTypes::Added, newItem, nullptr));
}
virtual void SetItem(int index, OrderItem^ newItem) override
{
OrderItem^ replaced = this->Items[index];
__super::SetItem(index, newItem);
Changed(this, gcnew SimpleOrderChangedEventArgs(
ChangeTypes::Replaced, replaced, newItem));
}
virtual void RemoveItem(int index) override
{
OrderItem^ removedItem = Items[index];
__super::RemoveItem(index);
Changed(this, gcnew SimpleOrderChangedEventArgs(
ChangeTypes::Removed, removedItem, nullptr));
}
virtual void ClearItems() override
{
__super::ClearItems();
Changed(this, gcnew SimpleOrderChangedEventArgs(
ChangeTypes::Cleared, nullptr, nullptr));
}
// This method uses the internal reference to the dictionary
// to test fo
public:
void AddOrMerge(OrderItem^ newItem)
{
int key = this->GetKeyForItem(newItem);
OrderItem^ existingItem = nullptr;
// The dictionary is not created until the first item is
// added, so it is necessary to test for null. Using
// AndAlso ensures that TryGetValue is not called if the
// dictionary does not exist.
//
if (this->Dictionary != nullptr &&
this->Dictionary->TryGetValue(key, existingItem))
{
existingItem->Quantity += newItem->Quantity;
}
else
{
this->Add(newItem);
}
}
};
public ref class Demo
{
public:
static void Main()
{
SimpleOrder^ weekly = gcnew SimpleOrder();
weekly->Changed += gcnew
EventHandler<SimpleOrderChangedEventArgs^>(ChangedHandler);
// The Add method, inherited from Collection, takes OrderItem->
//
weekly->Add(gcnew OrderItem(110072674, "Widget", 400, 45.17));
weekly->Add(gcnew OrderItem(110072675, "Sprocket", 27, 5.3));
weekly->Add(gcnew OrderItem(101030411, "Motor", 10, 237.5));
weekly->Add(gcnew OrderItem(110072684, "Gear", 175, 5.17));
Display(weekly);
// The Contains method of KeyedCollection takes TKey.
//
Console::WriteLine("\nContains(101030411): {0}",
weekly->Contains(101030411));
// The default Item property of KeyedCollection takes the key
// type, Integer. The property is read-only.
//
Console::WriteLine("\nweekly[101030411]->Description: {0}",
weekly[101030411]->Description);
// The Remove method of KeyedCollection takes a key.
//
Console::WriteLine("\nRemove(101030411)");
weekly->Remove(101030411);
// The Insert method, inherited from Collection, takes an
// index and an OrderItem.
//
Console::WriteLine("\nInsert(2, gcnew OrderItem(...))");
weekly->Insert(2, gcnew OrderItem(111033401, "Nut", 10, .5));
// The default Item property is overloaded. One overload comes
// from KeyedCollection<int, OrderItem>; that overload
// is read-only, and takes Integer because it retrieves by key.
// The other overload comes from Collection<OrderItem>, the
// base class of KeyedCollection<int, OrderItem>; it
// retrieves by index, so it also takes an Integer. The compiler
// uses the most-derived overload, from KeyedCollection, so the
// only way to access SimpleOrder by index is to cast it to
// Collection<OrderItem>. Otherwise the index is interpreted
// as a key, and KeyNotFoundException is thrown.
//
Collection<OrderItem^>^ coweekly = weekly;
Console::WriteLine("\ncoweekly[2].Description: {0}",
coweekly[2]->Description);
Console::WriteLine("\ncoweekly[2] = gcnew OrderItem(...)");
coweekly[2] = gcnew OrderItem(127700026, "Crank", 27, 5.98);
OrderItem^ temp = coweekly[2];
// The IndexOf method, inherited from Collection<OrderItem>,
// takes an OrderItem instead of a key.
//
Console::WriteLine("\nIndexOf(temp): {0}", weekly->IndexOf(temp));
// The inherited Remove method also takes an OrderItem->
//
Console::WriteLine("\nRemove(temp)");
weekly->Remove(temp);
Console::WriteLine("\nRemoveAt(0)");
weekly->RemoveAt(0);
weekly->AddOrMerge(gcnew OrderItem(110072684, "Gear", 1000, 5.17));
Display(weekly);
Console::WriteLine();
weekly->Clear();
}
private:
static void Display(SimpleOrder^ order)
{
Console::WriteLine();
for each( OrderItem^ item in order )
{
Console::WriteLine(item);
}
}
static void ChangedHandler(Object^ source,
SimpleOrderChangedEventArgs^ e)
{
OrderItem^ item = e->ChangedItem;
if (e->ChangeType == ChangeTypes::Replaced)
{
OrderItem^ replacement = e->ReplacedWith;
Console::WriteLine("{0} (quantity {1}) was replaced " +
"by {2}, (quantity {3}).", item->Description,
item->Quantity, replacement->Description,
replacement->Quantity);
}
else if(e->ChangeType == ChangeTypes::Cleared)
{
Console::WriteLine("The order list was cleared.");
}
else
{
Console::WriteLine("{0} (quantity {1}) was {2}.",
item->Description, item->Quantity, e->ChangeType);
}
}
};
void main()
{
Demo::Main();
}
/* This code example produces the following output:
Widget (quantity 400) was Added.
Sprocket (quantity 27) was Added.
Motor (quantity 10) was Added.
Gear (quantity 175) was Added.
110072674 400 Widget at 45.17 = 18,068.00
110072675 27 Sprocket at 5.30 = 143.10
101030411 10 Motor at 237.50 = 2,375.00
110072684 175 Gear at 5.17 = 904.75
Contains(101030411): True
weekly[101030411]->Description: Motor
Remove(101030411)
Motor (quantity 10) was Removed.
Insert(2, gcnew OrderItem(...))
Nut (quantity 10) was Added.
coweekly[2].Description: Nut
coweekly[2] = gcnew OrderItem(...)
Nut (quantity 10) was replaced by Crank, (quantity 27).
IndexOf(temp): 2
Remove(temp)
Crank (quantity 27) was Removed.
RemoveAt(0)
Widget (quantity 400) was Removed.
110072675 27 Sprocket at 5.30 = 143.10
110072684 1175 Gear at 5.17 = 6,074.75
The order list was cleared.
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
// This class derives from KeyedCollection and shows how to override
// the protected ClearItems, InsertItem, RemoveItem, and SetItem
// methods in order to change the behavior of the default Item
// property and the Add, Clear, Insert, and Remove methods. The
// class implements a Changed event, which is raised by all the
// protected methods.
//
// SimpleOrder is a collection of OrderItem objects, and its key
// is the PartNumber field of OrderItem. PartNumber is an Integer,
// so SimpleOrder inherits KeyedCollection<int, OrderItem>.
// (Note that the key of OrderItem cannot be changed; if it could
// be changed, SimpleOrder would have to override ChangeItemKey.)
//
public class SimpleOrder : KeyedCollection<int, OrderItem>
{
public event EventHandler<SimpleOrderChangedEventArgs> Changed;
// This parameterless constructor calls the base class constructor
// that specifies a dictionary threshold of 0, so that the internal
// dictionary is created as soon as an item is added to the
// collection.
//
public SimpleOrder() : base(null, 0) {}
// This is the only method that absolutely must be overridden,
// because without it the KeyedCollection cannot extract the
// keys from the items.
//
protected override int GetKeyForItem(OrderItem item)
{
// In this example, the key is the part number.
return item.PartNumber;
}
protected override void InsertItem(int index, OrderItem newItem)
{
base.InsertItem(index, newItem);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Added, newItem, null));
}
}
protected override void SetItem(int index, OrderItem newItem)
{
OrderItem replaced = Items[index];
base.SetItem(index, newItem);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Replaced, replaced, newItem));
}
}
protected override void RemoveItem(int index)
{
OrderItem removedItem = Items[index];
base.RemoveItem(index);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Removed, removedItem, null));
}
}
protected override void ClearItems()
{
base.ClearItems();
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Cleared, null, null));
}
}
}
// Event argument for the Changed event.
//
public class SimpleOrderChangedEventArgs : EventArgs
{
private OrderItem _changedItem;
private ChangeType _changeType;
private OrderItem _replacedWith;
public OrderItem ChangedItem { get { return _changedItem; }}
public ChangeType ChangeType { get { return _changeType; }}
public OrderItem ReplacedWith { get { return _replacedWith; }}
public SimpleOrderChangedEventArgs(ChangeType change,
OrderItem item, OrderItem replacement)
{
_changeType = change;
_changedItem = item;
_replacedWith = replacement;
}
}
public enum ChangeType
{
Added,
Removed,
Replaced,
Cleared
};
public class Demo
{
public static void Main()
{
SimpleOrder weekly = new SimpleOrder();
weekly.Changed += new
EventHandler<SimpleOrderChangedEventArgs>(ChangedHandler);
// The Add method, inherited from Collection, takes OrderItem.
//
weekly.Add(new OrderItem(110072674, "Widget", 400, 45.17));
weekly.Add(new OrderItem(110072675, "Sprocket", 27, 5.3));
weekly.Add(new OrderItem(101030411, "Motor", 10, 237.5));
weekly.Add(new OrderItem(110072684, "Gear", 175, 5.17));
Display(weekly);
// The Contains method of KeyedCollection takes TKey.
//
Console.WriteLine("\nContains(101030411): {0}",
weekly.Contains(101030411));
// The default Item property of KeyedCollection takes the key
// type, Integer. The property is read-only.
//
Console.WriteLine("\nweekly[101030411].Description: {0}",
weekly[101030411].Description);
// The Remove method of KeyedCollection takes a key.
//
Console.WriteLine("\nRemove(101030411)");
weekly.Remove(101030411);
// The Insert method, inherited from Collection, takes an
// index and an OrderItem.
//
Console.WriteLine("\nInsert(2, new OrderItem(...))");
weekly.Insert(2, new OrderItem(111033401, "Nut", 10, .5));
// The default Item property is overloaded. One overload comes
// from KeyedCollection<int, OrderItem>; that overload
// is read-only, and takes Integer because it retrieves by key.
// The other overload comes from Collection<OrderItem>, the
// base class of KeyedCollection<int, OrderItem>; it
// retrieves by index, so it also takes an Integer. The compiler
// uses the most-derived overload, from KeyedCollection, so the
// only way to access SimpleOrder by index is to cast it to
// Collection<OrderItem>. Otherwise the index is interpreted
// as a key, and KeyNotFoundException is thrown.
//
Collection<OrderItem> coweekly = weekly;
Console.WriteLine("\ncoweekly[2].Description: {0}",
coweekly[2].Description);
Console.WriteLine("\ncoweekly[2] = new OrderItem(...)");
coweekly[2] = new OrderItem(127700026, "Crank", 27, 5.98);
OrderItem temp = coweekly[2];
// The IndexOf method, inherited from Collection<OrderItem>,
// takes an OrderItem instead of a key.
//
Console.WriteLine("\nIndexOf(temp): {0}", weekly.IndexOf(temp));
// The inherited Remove method also takes an OrderItem.
//
Console.WriteLine("\nRemove(temp)");
weekly.Remove(temp);
Console.WriteLine("\nRemoveAt(0)");
weekly.RemoveAt(0);
// Increase the quantity for a line item.
Console.WriteLine("\ncoweekly(1) = New OrderItem(...)");
coweekly[1] = new OrderItem(coweekly[1].PartNumber,
coweekly[1].Description, coweekly[1].Quantity + 1000,
coweekly[1].UnitPrice);
Display(weekly);
Console.WriteLine();
weekly.Clear();
}
private static void Display(SimpleOrder order)
{
Console.WriteLine();
foreach( OrderItem item in order )
{
Console.WriteLine(item);
}
}
private static void ChangedHandler(object source,
SimpleOrderChangedEventArgs e)
{
OrderItem item = e.ChangedItem;
if (e.ChangeType==ChangeType.Replaced)
{
OrderItem replacement = e.ReplacedWith;
Console.WriteLine("{0} (quantity {1}) was replaced " +
"by {2}, (quantity {3}).", item.Description,
item.Quantity, replacement.Description,
replacement.Quantity);
}
else if(e.ChangeType == ChangeType.Cleared)
{
Console.WriteLine("The order list was cleared.");
}
else
{
Console.WriteLine("{0} (quantity {1}) was {2}.",
item.Description, item.Quantity, e.ChangeType);
}
}
}
// This class represents a simple line item in an order. All the
// values are immutable except quantity.
//
public class OrderItem
{
private int _partNumber;
private string _description;
private double _unitPrice;
private int _quantity;
public int PartNumber { get { return _partNumber; }}
public string Description { get { return _description; }}
public double UnitPrice { get { return _unitPrice; }}
public int Quantity { get { return _quantity; }}
public OrderItem(int partNumber, string description, int quantity,
double unitPrice)
{
_partNumber = partNumber;
_description = description;
_quantity = quantity;
_unitPrice = unitPrice;
}
public override string ToString()
{
return String.Format(
"{0,9} {1,6} {2,-12} at {3,8:#,###.00} = {4,10:###,###.00}",
PartNumber, _quantity, Description, UnitPrice,
UnitPrice * _quantity);
}
}
/* This code example produces the following output:
Widget (quantity 400) was Added.
Sprocket (quantity 27) was Added.
Motor (quantity 10) was Added.
Gear (quantity 175) was Added.
110072674 400 Widget at 45.17 = 18,068.00
110072675 27 Sprocket at 5.30 = 143.10
101030411 10 Motor at 237.50 = 2,375.00
110072684 175 Gear at 5.17 = 904.75
Contains(101030411): True
weekly[101030411].Description: Motor
Remove(101030411)
Motor (quantity 10) was Removed.
Insert(2, new OrderItem(...))
Nut (quantity 10) was Added.
coweekly[2].Description: Nut
coweekly[2] = new OrderItem(...)
Nut (quantity 10) was replaced by Crank, (quantity 27).
IndexOf(temp): 2
Remove(temp)
Crank (quantity 27) was Removed.
RemoveAt(0)
Widget (quantity 400) was Removed.
coweekly(1) = New OrderItem(...)
Gear (quantity 175) was replaced by Gear, (quantity 1175).
110072675 27 Sprocket at 5.30 = 143.10
110072684 1175 Gear at 5.17 = 6,074.75
The order list was cleared.
*/
Imports System.Collections.Generic
Imports System.Collections.ObjectModel
' This class derives from KeyedCollection and shows how to override
' the protected ClearItems, InsertItem, RemoveItem, and SetItem
' methods in order to change the behavior of the default Item
' property and the Add, Clear, Insert, and Remove methods. The
' class implements a Changed event, which is raised by all the
' protected methods.
'
' SimpleOrder is a collection of OrderItem objects, and its key
' is the PartNumber field of OrderItem. PartNumber is an Integer,
' so SimpleOrder inherits KeyedCollection(Of Integer, OrderItem).
' (Note that the key of OrderItem cannot be changed; if it could
' be changed, SimpleOrder would have to override ChangeItemKey.)
'
Public Class SimpleOrder
Inherits KeyedCollection(Of Integer, OrderItem)
Public Event Changed As EventHandler(Of SimpleOrderChangedEventArgs)
' This parameterless constructor calls the base class constructor
' that specifies a dictionary threshold of 0, so that the internal
' dictionary is created as soon as an item is added to the
' collection.
'
Public Sub New()
MyBase.New(Nothing, 0)
End Sub
' This is the only method that absolutely must be overridden,
' because without it the KeyedCollection cannot extract the
' keys from the items.
'
Protected Overrides Function GetKeyForItem( _
ByVal item As OrderItem) As Integer
' In this example, the key is the part number.
Return item.PartNumber
End Function
Protected Overrides Sub InsertItem( _
ByVal index As Integer, ByVal newItem As OrderItem)
MyBase.InsertItem(index, newItem)
RaiseEvent Changed(Me, New SimpleOrderChangedEventArgs( _
ChangeType.Added, newItem, Nothing))
End Sub
Protected Overrides Sub SetItem(ByVal index As Integer, _
ByVal newItem As OrderItem)
Dim replaced As OrderItem = Items(index)
MyBase.SetItem(index, newItem)
RaiseEvent Changed(Me, New SimpleOrderChangedEventArgs( _
ChangeType.Replaced, replaced, newItem))
End Sub
Protected Overrides Sub RemoveItem(ByVal index As Integer)
Dim removedItem As OrderItem = Items(index)
MyBase.RemoveItem(index)
RaiseEvent Changed(Me, New SimpleOrderChangedEventArgs( _
ChangeType.Removed, removedItem, Nothing))
End Sub
Protected Overrides Sub ClearItems()
MyBase.ClearItems()
RaiseEvent Changed(Me, New SimpleOrderChangedEventArgs( _
ChangeType.Cleared, Nothing, Nothing))
End Sub
End Class
' Event argument for the Changed event.
'
Public Class SimpleOrderChangedEventArgs
Inherits EventArgs
Private _changedItem As OrderItem
Private _changeType As ChangeType
Private _replacedWith As OrderItem
Public ReadOnly Property ChangedItem As OrderItem
Get
Return _changedItem
End Get
End Property
Public ReadOnly Property ChangeType As ChangeType
Get
Return _changeType
End Get
End Property
Public ReadOnly Property ReplacedWith As OrderItem
Get
Return _replacedWith
End Get
End Property
Public Sub New(ByVal change As ChangeType, ByVal item As OrderItem, _
ByVal replacement As OrderItem)
_changeType = change
_changedItem = item
_replacedWith = replacement
End Sub
End Class
Public Enum ChangeType
Added
Removed
Replaced
Cleared
End Enum
Public Class Demo
Public Shared Sub Main()
Dim weekly As New SimpleOrder()
AddHandler weekly.Changed, AddressOf ChangedHandler
' The Add method, inherited from Collection, takes OrderItem.
'
weekly.Add(New OrderItem(110072674, "Widget", 400, 45.17))
weekly.Add(New OrderItem(110072675, "Sprocket", 27, 5.3))
weekly.Add(New OrderItem(101030411, "Motor", 10, 237.5))
weekly.Add(New OrderItem(110072684, "Gear", 175, 5.17))
Display(weekly)
' The Contains method of KeyedCollection takes TKey.
'
Console.WriteLine(vbLf & "Contains(101030411): {0}", _
weekly.Contains(101030411))
' The default Item property of KeyedCollection takes the key
' type, Integer. The property is read-only.
'
Console.WriteLine(vbLf & "weekly(101030411).Description: {0}", _
weekly(101030411).Description)
' The Remove method of KeyedCollection takes a key.
'
Console.WriteLine(vbLf & "Remove(101030411)")
weekly.Remove(101030411)
' The Insert method, inherited from Collection, takes an
' index and an OrderItem.
'
Console.WriteLine(vbLf & "Insert(2, New OrderItem(...))")
weekly.Insert(2, New OrderItem(111033401, "Nut", 10, .5))
' The default Item property is overloaded. One overload comes
' from KeyedCollection(Of Integer, OrderItem); that overload
' is read-only, and takes Integer because it retrieves by key.
' The other overload comes from Collection(Of OrderItem), the
' base class of KeyedCollection(Of Integer, OrderItem); it
' retrieves by index, so it also takes an Integer. The compiler
' uses the most-derived overload, from KeyedCollection, so the
' only way to access SimpleOrder by index is to cast it to
' Collection(Of OrderItem). Otherwise the index is interpreted
' as a key, and KeyNotFoundException is thrown.
'
Dim coweekly As Collection(Of OrderItem) = weekly
Console.WriteLine(vbLf & "coweekly(2).Description: {0}", _
coweekly(2).Description)
Console.WriteLine(vbLf & "coweekly(2) = New OrderItem(...)")
coweekly(2) = New OrderItem(127700026, "Crank", 27, 5.98)
Dim temp As OrderItem = coweekly(2)
' The IndexOf method, inherited from Collection(Of OrderItem),
' takes an OrderItem instead of a key.
'
Console.WriteLine(vbLf & "IndexOf(temp): {0}", _
weekly.IndexOf(temp))
' The inherited Remove method also takes an OrderItem.
'
Console.WriteLine(vbLf & "Remove(temp)")
weekly.Remove(temp)
Console.WriteLine(vbLf & "RemoveAt(0)")
weekly.RemoveAt(0)
' Increase the quantity for a line item.
Console.WriteLine(vbLf & "coweekly(1) = New OrderItem(...)")
coweekly(1) = New OrderItem(coweekly(1).PartNumber, _
coweekly(1).Description, coweekly(1).Quantity + 1000, _
coweekly(1).UnitPrice)
Display(weekly)
Console.WriteLine()
weekly.Clear()
End Sub
Private Shared Sub Display(ByVal order As SimpleOrder)
Console.WriteLine()
For Each item As OrderItem In order
Console.WriteLine(item)
Next item
End Sub
Private Shared Sub ChangedHandler(ByVal source As Object, _
ByVal e As SimpleOrderChangedEventArgs)
Dim item As OrderItem = e.ChangedItem
If e.ChangeType = ChangeType.Replaced Then
Dim replacement As OrderItem = e.ReplacedWith
Console.WriteLine("{0} (quantity {1}) was replaced " & _
"by {2}, (quantity {3}).", item.Description, _
item.Quantity, replacement.Description, replacement.Quantity)
ElseIf e.ChangeType = ChangeType.Cleared Then
Console.WriteLine("The order list was cleared.")
Else
Console.WriteLine("{0} (quantity {1}) was {2}.", _
item.Description, item.Quantity, e.ChangeType)
End If
End Sub
End Class
' This class represents a simple line item in an order. All the
' values are immutable except quantity.
'
Public Class OrderItem
Private _partNumber As Integer
Private _description As String
Private _unitPrice As Double
Private _quantity As Integer
Public ReadOnly Property PartNumber As Integer
Get
Return _partNumber
End Get
End Property
Public ReadOnly Property Description As String
Get
Return _description
End Get
End Property
Public ReadOnly Property UnitPrice As Double
Get
Return _unitPrice
End Get
End Property
Public ReadOnly Property Quantity() As Integer
Get
Return _quantity
End Get
End Property
Public Sub New(ByVal partNumber As Integer, _
ByVal description As String, _
ByVal quantity As Integer, _
ByVal unitPrice As Double)
_partNumber = partNumber
_description = description
_quantity = quantity
_unitPrice = unitPrice
End Sub
Public Overrides Function ToString() As String
Return String.Format( _
"{0,9} {1,6} {2,-12} at {3,8:#,###.00} = {4,10:###,###.00}", _
PartNumber, _quantity, Description, UnitPrice, _
UnitPrice * _quantity)
End Function
End Class
' This code example produces the following output:
'
'Widget (quantity 400) was Added.
'Sprocket (quantity 27) was Added.
'Motor (quantity 10) was Added.
'Gear (quantity 175) was Added.
'
'110072674 400 Widget at 45.17 = 18,068.00
'110072675 27 Sprocket at 5.30 = 143.10
'101030411 10 Motor at 237.50 = 2,375.00
'110072684 175 Gear at 5.17 = 904.75
'
'Contains(101030411): True
'
'weekly(101030411).Description: Motor
'
'Remove(101030411)
'Motor (quantity 10) was Removed.
'
'Insert(2, New OrderItem(...))
'Nut (quantity 10) was Added.
'
'coweekly(2).Description: Nut
'
'coweekly(2) = New OrderItem(...)
'Nut (quantity 10) was replaced by Crank, (quantity 27).
'
'IndexOf(temp): 2
'
'Remove(temp)
'Crank (quantity 27) was Removed.
'
'RemoveAt(0)
'Widget (quantity 400) was Removed.
'
'coweekly(1) = New OrderItem(...)
'Gear (quantity 175) was replaced by Gear, (quantity 1175).
'
'110072675 27 Sprocket at 5.30 = 143.10
'110072684 1175 Gear at 5.17 = 6,074.75
'
'The order list was cleared.
示例 2
下面的代码示例演示如何重写受保护的 ChangeItemKey 方法以支持可变键,以及如何重写受保护的 InsertItem、 RemoveItem、 ClearItems和 SetItem 方法来维护密钥和集合的完整性。
该代码示例创建 MutableKeys
派生自 KeyedCollection<TKey,TItem>的 集合和 MutableKey
类。 类 MutableKey
具有可 Key
设置的属性。 将新键分配给 属性时,属性资源库调用 internal
集合的 Visual Basic) 方法中的 (Friend
ChangeKey
,以测试新键是否会与现有键冲突。 如果是这样,则会引发异常,并且不会更改属性值。
为了保持对象与集合之间的连接,并防止对象插入到两个MutableKey
集合中,MutableKey
类在 Visual Basic) Friend
字段中具有 (internal
Collection
。MutableKeys
此字段由受保护方法维护,这些方法提供用于在集合中添加和删除项的自定义行为,例如 InsertItem 方法。 字段在将项添加到集合时设置,并在删除该项时清除。
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
// This class demonstrates one way to use the ChangeItemKey
// method to store objects with keys that can be changed. The
// ChangeItemKey method is used to keep the internal lookup
// Dictionary in sync with the keys of the stored objects.
//
// MutableKeys stores MutableKey objects, which have an Integer
// Key property that can be set. Therefore, MutableKeys inherits
// KeyedCollection(Of Integer, MutableKey).
//
public class MutableKeys : KeyedCollection<int, MutableKey>
{
// This parameterless constructor delegates to the base class
// constructor that specifies a dictionary threshold. A
// threshold of 0 means the internal Dictionary is created
// the first time an object is added.
//
public MutableKeys() : base(null, 0) {}
protected override int GetKeyForItem(MutableKey item)
{
// The key is MutableKey.Key.
return item.Key;
}
protected override void InsertItem(int index, MutableKey newItem)
{
if (newItem.Collection != null)
throw new ArgumentException("The item already belongs to a collection.");
base.InsertItem(index, newItem);
newItem.Collection = this;
}
protected override void SetItem(int index, MutableKey newItem)
{
MutableKey replaced = Items[index];
if (newItem.Collection != null)
throw new ArgumentException("The item already belongs to a collection.");
base.SetItem(index, newItem);
newItem.Collection = this;
replaced.Collection = null;
}
protected override void RemoveItem(int index)
{
MutableKey removedItem = Items[index];
base.RemoveItem(index);
removedItem.Collection = null;
}
protected override void ClearItems()
{
foreach( MutableKey mk in Items )
{
mk.Collection = null;
}
base.ClearItems();
}
internal void ChangeKey(MutableKey item, int newKey)
{
base.ChangeItemKey(item, newKey);
}
public void Dump()
{
Console.WriteLine("\nDUMP:");
if (Dictionary == null)
{
Console.WriteLine(" The dictionary has not been created.");
}
else
{
Console.WriteLine(" Dictionary entries");
Console.WriteLine(" ------------------");
foreach( KeyValuePair<int, MutableKey> kvp in Dictionary )
{
Console.WriteLine(" {0} : {1}", kvp.Key, kvp.Value);
}
}
Console.WriteLine("\n List of items");
Console.WriteLine(" -------------");
foreach( MutableKey mk in Items )
{
Console.WriteLine(" {0}", mk);
}
}
}
public class Demo
{
public static void Main()
{
MutableKeys mkeys = new MutableKeys();
// The Add method is inherited from Collection.
//
mkeys.Add(new MutableKey(110072674, "Widget"));
mkeys.Add(new MutableKey(110072675, "Sprocket"));
mkeys.Dump();
Console.WriteLine("\nCreate and insert a new item:");
MutableKey test = new MutableKey(110072684, "Gear");
mkeys.Insert(1, test);
mkeys.Dump();
try
{
Console.WriteLine("\nTry to insert the item again:");
mkeys.Insert(1, test);
}
catch(ArgumentException ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
Console.WriteLine("\nChange the Key property of the item:");
test.Key = 100000072;
mkeys.Dump();
try
{
Console.WriteLine("\nTry to set the Key property to an existing key:");
test.Key = 110072674;
}
catch(ArgumentException ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
mkeys.Dump();
}
private static void Display(MutableKeys order)
{
Console.WriteLine();
foreach( MutableKey item in order )
{
Console.WriteLine(item);
}
}
}
// This class has a key that can be changed.
//
public class MutableKey
{
public MutableKey(int newKey, string newValue)
{
_key = newKey;
Value = newValue;
} //New
public string Value;
internal MutableKeys Collection;
private int _key;
public int Key
{
get
{
return _key;
}
set
{
if (Collection != null)
{
Collection.ChangeKey(this, value);
}
_key = value;
}
}
public override string ToString()
{
return String.Format("{0,9} {1}", _key, Value);
}
}
/* This code example produces the following output:
DUMP:
Dictionary entries
------------------
110072674 : 110072674 Widget
110072675 : 110072675 Sprocket
List of items
-------------
110072674 Widget
110072675 Sprocket
Create and insert a new item:
DUMP:
Dictionary entries
------------------
110072674 : 110072674 Widget
110072675 : 110072675 Sprocket
110072684 : 110072684 Gear
List of items
-------------
110072674 Widget
110072684 Gear
110072675 Sprocket
Try to insert the item again:
Error: The item already belongs to a collection.
Change the Key property of the item:
DUMP:
Dictionary entries
------------------
110072674 : 110072674 Widget
110072675 : 110072675 Sprocket
100000072 : 100000072 Gear
List of items
-------------
110072674 Widget
100000072 Gear
110072675 Sprocket
Try to set the Key property to an existing key:
Error: An item with the same key has already been added.
DUMP:
Dictionary entries
------------------
110072674 : 110072674 Widget
110072675 : 110072675 Sprocket
100000072 : 100000072 Gear
List of items
-------------
110072674 Widget
100000072 Gear
110072675 Sprocket
*/
Imports System.Collections.Generic
Imports System.Collections.ObjectModel
' This class demonstrates one way to use the ChangeItemKey
' method to store objects with keys that can be changed. The
' ChangeItemKey method is used to keep the internal lookup
' Dictionary in sync with the keys of the stored objects.
'
' MutableKeys stores MutableKey objects, which have an Integer
' Key property that can be set. Therefore, MutableKeys inherits
' KeyedCollection(Of Integer, MutableKey).
'
Public Class MutableKeys
Inherits KeyedCollection(Of Integer, MutableKey)
' This parameterless constructor delegates to the base class
' constructor that specifies a dictionary threshold. A
' threshold of 0 means the internal Dictionary is created
' the first time an object is added.
'
Public Sub New()
MyBase.New(Nothing, 0)
End Sub
Protected Overrides Function GetKeyForItem( _
ByVal item As MutableKey) As Integer
' The key is MutableKey.Key.
Return item.Key
End Function
Protected Overrides Sub InsertItem( _
ByVal index As Integer, ByVal newItem As MutableKey)
If newItem.Collection IsNot Nothing Then _
Throw New ArgumentException("The item already belongs to a collection.")
MyBase.InsertItem(index, newItem)
newItem.Collection = Me
End Sub
Protected Overrides Sub SetItem(ByVal index As Integer, _
ByVal newItem As MutableKey)
Dim replaced As MutableKey = Items(index)
If newItem.Collection IsNot Nothing Then _
Throw New ArgumentException("The item already belongs to a collection.")
MyBase.SetItem(index, newItem)
newItem.Collection = Me
replaced.Collection = Nothing
End Sub
Protected Overrides Sub RemoveItem(ByVal index As Integer)
Dim removedItem As MutableKey = Items(index)
MyBase.RemoveItem(index)
removedItem.Collection = Nothing
End Sub
Protected Overrides Sub ClearItems()
For Each mk As MutableKey In Items
mk.Collection = Nothing
Next
MyBase.ClearItems()
End Sub
Friend Sub ChangeKey(ByVal item As MutableKey, _
ByVal newKey As Integer)
MyBase.ChangeItemKey(item, newKey)
End Sub
Public Sub Dump()
Console.WriteLine(vbLf & "DUMP:")
If Dictionary Is Nothing Then
Console.WriteLine(" The dictionary has not been created.")
Else
Console.WriteLine(" Dictionary entries")
Console.WriteLine(" ------------------")
For Each kvp As KeyValuePair(Of Integer, MutableKey) In Dictionary
Console.WriteLine(" {0} : {1}", kvp.Key, kvp.Value)
Next
End If
Console.WriteLine(vbLf & " List of items")
Console.WriteLine(" -------------")
For Each mk As MutableKey In Items
Console.WriteLine(" {0}", mk)
Next
End Sub
End Class
Public Class Demo
Public Shared Sub Main()
Dim mkeys As New MutableKeys()
' The Add method is inherited from Collection.
'
mkeys.Add(New MutableKey(110072674, "Widget"))
mkeys.Add(New MutableKey(110072675, "Sprocket"))
mkeys.Dump()
Console.WriteLine(vbLf & "Create and insert a new item:")
Dim test As New MutableKey(110072684, "Gear")
mkeys.Insert(1, test)
mkeys.Dump()
Try
Console.WriteLine(vbLf & "Try to insert the item again:")
mkeys.Insert(1, test)
Catch ex As ArgumentException
Console.WriteLine("Error: {0}", ex.Message)
End Try
Console.WriteLine(vbLf & "Change the Key property of the item:")
test.Key = 100000072
mkeys.Dump()
Try
Console.WriteLine(vbLf & "Try to set the Key property to an existing key:")
test.Key = 110072674
Catch ex As ArgumentException
Console.WriteLine("Error: {0}", ex.Message)
End Try
mkeys.Dump()
End Sub
Private Shared Sub Display(ByVal order As MutableKeys)
Console.WriteLine()
For Each item As MutableKey In order
Console.WriteLine(item)
Next item
End Sub
End Class
' This class has a key that can be changed.
'
Public Class MutableKey
Public Sub New(ByVal newKey As Integer, ByVal newValue As String)
_key = newKey
Value = newValue
End Sub
Public Value As String
Friend Collection As MutableKeys
Private _key As Integer
Public Property Key As Integer
Get
Return _key
End Get
Set
If Collection IsNot Nothing Then
Collection.ChangeKey(Me, value)
End If
_key = value
End Set
End Property
Public Overrides Function ToString() As String
Return String.Format("{0,9} {1}", _key, Value)
End Function
End Class
' This code example produces the following output:
'
'DUMP:
' Dictionary entries
' ------------------
' 110072674 : 110072674 Widget
' 110072675 : 110072675 Sprocket
'
' List of items
' -------------
' 110072674 Widget
' 110072675 Sprocket
'
'Create and insert a new item:
'
'DUMP:
' Dictionary entries
' ------------------
' 110072674 : 110072674 Widget
' 110072675 : 110072675 Sprocket
' 110072684 : 110072684 Gear
'
' List of items
' -------------
' 110072674 Widget
' 110072684 Gear
' 110072675 Sprocket
'
'Try to insert the item again:
'Error: The item already belongs to a collection.
'
'Change the Key property of the item:
'
'DUMP:
' Dictionary entries
' ------------------
' 110072674 : 110072674 Widget
' 110072675 : 110072675 Sprocket
' 100000072 : 100000072 Gear
'
' List of items
' -------------
' 110072674 Widget
' 100000072 Gear
' 110072675 Sprocket
'
'Try to set the Key property to an existing key:
'Error: An item with the same key has already been added.
'
'DUMP:
' Dictionary entries
' ------------------
' 110072674 : 110072674 Widget
' 110072675 : 110072675 Sprocket
' 100000072 : 100000072 Gear
'
' List of items
' -------------
' 110072674 Widget
' 100000072 Gear
' 110072675 Sprocket
注解
查找字典会相应地更新。 也就是说,从查找字典中删除要替换的项的键,并添加新项的键。
此方法是 O (1) 操作。
实现者须知
重写此方法以提供用于设置 Item[] 从泛型类继承的属性的 Collection<T> 自定义行为。
注意
此方法不会影响 属性的行为 KeyedCollection<TKey,TItem>.Item[] ,属性是只读的。
调用此方法的基类实现以设置基础集合中的项并更新查找字典。