Vector3d.Cross Method

Definition

Overloads

Cross(Vector3d, Vector3d, Vector3d)

Caclulate the cross (vector) product of two vectors

Cross(Vector3d, Vector3d)

Cross(Vector3d, Vector3d, Vector3d)

Caclulate the cross (vector) product of two vectors

public static void Cross (ref OpenTK.Vector3d left, ref OpenTK.Vector3d right, out OpenTK.Vector3d result);
static member Cross :  *  *  -> unit

Parameters

left
Vector3d

First operand

right
Vector3d

Second operand

result
Vector3d

The cross product of the two inputs

Applies to

Cross(Vector3d, Vector3d)

public static OpenTK.Vector3d Cross (OpenTK.Vector3d left, OpenTK.Vector3d right);
static member Cross : OpenTK.Vector3d * OpenTK.Vector3d -> OpenTK.Vector3d

Parameters

left
Vector3d
right
Vector3d

Returns

Applies to