Matrix3d.Multiply 方法
定义
重要
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重载
Multiply(Matrix3d)
public void Multiply (ref OpenTK.Matrix3d matrix);
member this.Multiply : -> unit
参数
Multiply(Double)
public void Multiply (double scalar);
member this.Multiply : double -> unit
参数
Multiply(Matrix3d, Matrix3d)
public void Multiply (ref OpenTK.Matrix3d matrix, out OpenTK.Matrix3d result);
member this.Multiply : * -> unit
参数
Multiply(Double, Matrix3d)
public void Multiply (double scalar, out OpenTK.Matrix3d result);
member this.Multiply : double * -> unit
参数
Multiply(Matrix3d, Matrix3d, Matrix3d)
public static void Multiply (ref OpenTK.Matrix3d left, ref OpenTK.Matrix3d right, out OpenTK.Matrix3d result);
static member Multiply : * * -> unit
参数
Multiply(Matrix3d, Double, Matrix3d)
public static void Multiply (ref OpenTK.Matrix3d matrix, double scalar, out OpenTK.Matrix3d result);
static member Multiply : * double * -> unit
参数