GL.UniformBlockBinding 方法
定义
重要
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重载
UniformBlockBinding(Int32, Int32, Int32) | |
UniformBlockBinding(UInt32, UInt32, UInt32) |
UniformBlockBinding(Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniformBlockBinding", Version="3.0")]
public static void UniformBlockBinding (int program, int uniformBlockIndex, int uniformBlockBinding);
static member UniformBlockBinding : int * int * int -> unit
参数
- program
- Int32
- uniformBlockIndex
- Int32
- uniformBlockBinding
- Int32
- 属性
适用于
UniformBlockBinding(UInt32, UInt32, UInt32)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniformBlockBinding", Version="3.0")]
[System.CLSCompliant(false)]
public static void UniformBlockBinding (uint program, uint uniformBlockIndex, uint uniformBlockBinding);
static member UniformBlockBinding : uint32 * uint32 * uint32 -> unit
参数
- program
- UInt32
- uniformBlockIndex
- UInt32
- uniformBlockBinding
- UInt32
- 属性