GL.ReadBuffer 方法
定义
重要
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重载
ReadBuffer(All) |
已过时.
|
ReadBuffer(ReadBufferMode) |
ReadBuffer(All)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ReadBuffer (OpenTK.Graphics.ES30.All mode);
static member ReadBuffer : OpenTK.Graphics.ES30.All -> unit
参数
- mode
- All
- 属性
适用于
ReadBuffer(ReadBufferMode)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
public static void ReadBuffer (OpenTK.Graphics.ES30.ReadBufferMode mode);
static member ReadBuffer : OpenTK.Graphics.ES30.ReadBufferMode -> unit
参数
- mode
- ReadBufferMode
- 属性