GL.GetFramebufferAttachmentParameter 方法

定义

重载

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32)
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32*)
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32[])

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, out int params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName *  -> unit

参数

attachment
FramebufferSlot
params
Int32
属性

适用于

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32*)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, int* params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName * nativeptr<int> -> unit

参数

attachment
FramebufferSlot
params
Int32*
属性

适用于

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, int[] params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName * int[] -> unit

参数

attachment
FramebufferSlot
params
Int32[]
属性

适用于