GL.DeleteRenderbuffers 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
DeleteRenderbuffers(Int32, Int32)
DeleteRenderbuffers(Int32, Int32*)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteRenderbuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, int* renderbuffers);
static member DeleteRenderbuffers : int * nativeptr<int> -> unit
参数
- n
- Int32
- renderbuffers
- Int32*
- 属性
适用于
DeleteRenderbuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, UInt32)
DeleteRenderbuffers(Int32, UInt32*)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteRenderbuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, uint* renderbuffers);
static member DeleteRenderbuffers : int * nativeptr<uint32> -> unit
参数
- n
- Int32
- renderbuffers
- UInt32*
- 属性
适用于
DeleteRenderbuffers(Int32, UInt32[])
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteRenderbuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, uint[] renderbuffers);
static member DeleteRenderbuffers : int * uint32[] -> unit
参数
- n
- Int32
- renderbuffers
- UInt32[]
- 属性