GL.CompressedTexSubImage2D 方法
定义
重要
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重载
CompressedTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexSubImage2D", Version="3.0")]
public static void CompressedTexSubImage2D (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, int imageSize, IntPtr data);
static member CompressedTexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * int * nativeint -> unit
参数
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- imageSize
- Int32
- data
-
IntPtr
nativeint
- 属性
适用于
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexSubImage2D", Version="3.0")]
public static void CompressedTexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, int imageSize, out T8 data) where T8 : struct;
static member CompressedTexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * int * -> unit (requires 'T8 : struct)
类型参数
- T8
参数
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- imageSize
- Int32
- data
- T8
- 属性
适用于
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexSubImage2D", Version="3.0")]
public static void CompressedTexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, int imageSize, T8[,,] data) where T8 : struct;
static member CompressedTexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * int * 'T8[,,] -> unit (requires 'T8 : struct)
类型参数
- T8
参数
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- imageSize
- Int32
- data
- T8[,,]
- 属性
适用于
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexSubImage2D", Version="3.0")]
public static void CompressedTexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, int imageSize, T8[,] data) where T8 : struct;
static member CompressedTexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * int * 'T8[,] -> unit (requires 'T8 : struct)
类型参数
- T8
参数
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- imageSize
- Int32
- data
- T8[,]
- 属性
适用于
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexSubImage2D", Version="3.0")]
public static void CompressedTexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, int imageSize, T8[] data) where T8 : struct;
static member CompressedTexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * int * 'T8[] -> unit (requires 'T8 : struct)
类型参数
- T8
参数
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- imageSize
- Int32
- data
- T8[]
- 属性