GL.BindRenderbuffer 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
BindRenderbuffer(RenderbufferTarget, Int32) | |
BindRenderbuffer(RenderbufferTarget, UInt32) |
BindRenderbuffer(RenderbufferTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindRenderbuffer", Version="3.0")]
public static void BindRenderbuffer (OpenTK.Graphics.ES30.RenderbufferTarget target, int renderbuffer);
static member BindRenderbuffer : OpenTK.Graphics.ES30.RenderbufferTarget * int -> unit
参数
- target
- RenderbufferTarget
- renderbuffer
- Int32
- 属性
适用于
BindRenderbuffer(RenderbufferTarget, UInt32)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindRenderbuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindRenderbuffer (OpenTK.Graphics.ES30.RenderbufferTarget target, uint renderbuffer);
static member BindRenderbuffer : OpenTK.Graphics.ES30.RenderbufferTarget * uint32 -> unit
参数
- target
- RenderbufferTarget
- renderbuffer
- UInt32
- 属性