SimpleTriangulator.SetBounds(Vector3, Vector3) 方法
定义
重要
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public void SetBounds (UnityEngine.Vector3 minPos, UnityEngine.Vector3 maxPos);
abstract member SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
override this.SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
Public Sub SetBounds (minPos As Vector3, maxPos As Vector3)
参数
- minPos
- UnityEngine.Vector3
- maxPos
- UnityEngine.Vector3