SimpleTriangulator.SetBounds(Vector3, Vector3) 方法

定义

public void SetBounds (UnityEngine.Vector3 minPos, UnityEngine.Vector3 maxPos);
abstract member SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
override this.SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
Public Sub SetBounds (minPos As Vector3, maxPos As Vector3)

参数

minPos
UnityEngine.Vector3
maxPos
UnityEngine.Vector3

实现

适用于