EyeTrackingDemoUtils.VisAngleInDegreesToMeters Method
Definition
Important
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Overloads
VisAngleInDegreesToMeters(Single, Single) |
Computes the metric size (in meters) for a given visual angle size. |
VisAngleInDegreesToMeters(Vector3, Single) |
Returns the metric size in meters of a given Vector3 in visual angle in degrees and a given viewing distance in meters. |
VisAngleInDegreesToMeters(Single, Single)
Computes the metric size (in meters) for a given visual angle size.
public:
static float VisAngleInDegreesToMeters(float visAngleInDegrees, float distInMeters);
public static float VisAngleInDegreesToMeters (float visAngleInDegrees, float distInMeters);
static member VisAngleInDegreesToMeters : single * single -> single
Public Shared Function VisAngleInDegreesToMeters (visAngleInDegrees As Single, distInMeters As Single) As Single
Parameters
- visAngleInDegrees
- Single
In degrees.
- distInMeters
- Single
In meters.
Returns
Applies to
VisAngleInDegreesToMeters(Vector3, Single)
Returns the metric size in meters of a given Vector3 in visual angle in degrees and a given viewing distance in meters.
public:
static UnityEngine::Vector3 VisAngleInDegreesToMeters(UnityEngine::Vector3 visAngleInDegrees, float distInMeters);
public static UnityEngine.Vector3 VisAngleInDegreesToMeters (UnityEngine.Vector3 visAngleInDegrees, float distInMeters);
static member VisAngleInDegreesToMeters : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Public Shared Function VisAngleInDegreesToMeters (visAngleInDegrees As Vector3, distInMeters As Single) As Vector3
Parameters
- visAngleInDegrees
- UnityEngine.Vector3
In degrees.
- distInMeters
- Single
In meters.
Returns
UnityEngine.Vector3