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Severity Struct

Definition

Severity of the result (Critical, Warning, Informational, Hidden). This answers how important the result is. Critical is the only update-blocking severity.

[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.SeverityTypeConverter))]
public struct Severity : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.Severity>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.SeverityTypeConverter))>]
type Severity = struct
    interface IArgumentCompleter
Public Structure Severity
Implements IArgumentCompleter, IEquatable(Of Severity)
Inheritance
Severity
Attributes
Implements

Fields

Critical
Hidden
Informational
Warning

Methods

CompleteArgument(String, String, String, CommandAst, IDictionary)

Implementations of this function are called by PowerShell to complete arguments.

Equals(Object)

Compares values of enum type Severity (override for Object)

Equals(Severity)

Compares values of enum type Severity

GetHashCode()

Returns hashCode for enum Severity

ToString()

Returns string representation for Severity

Operators

Equality(Severity, Severity)

Overriding == operator for enum Severity

Implicit(Severity to String)

Implicit operator to convert Severity to string

Implicit(String to Severity)

Implicit operator to convert string to Severity

Inequality(Severity, Severity)

Overriding != operator for enum Severity

Applies to