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ServerState Struct
Definition
Important
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A state of a server that is visible to user.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.MySql.Support.ServerStateTypeConverter))]
public struct ServerState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.MySql.Support.ServerState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.MySql.Support.ServerStateTypeConverter))>]
type ServerState = struct
interface IArgumentCompleter
Public Structure ServerState
Implements IArgumentCompleter, IEquatable(Of ServerState)
- Inheritance
-
ServerState
- Attributes
- Implements
Fields
Disabled | |
Dropping | |
Inaccessible | |
Ready | |
Starting | |
Stopped | |
Stopping | |
Updating |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(Object) |
Compares values of enum type ServerState (override for Object) |
Equals(ServerState) |
Compares values of enum type ServerState |
GetHashCode() |
Returns hashCode for enum ServerState |
ToString() |
Returns string representation for ServerState |
Operators
Equality(ServerState, ServerState) |
Overriding == operator for enum ServerState |
Implicit(ServerState to String) |
Implicit operator to convert ServerState to string |
Implicit(String to ServerState) |
Implicit operator to convert string to ServerState |
Inequality(ServerState, ServerState) |
Overriding != operator for enum ServerState |