MPSNNReshape 构造函数
定义
重要
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重载
MPSNNReshape(NSCoder) | |
MPSNNReshape(NSObjectFlag) | |
MPSNNReshape(IMTLDevice) | |
MPSNNReshape(IntPtr) | |
MPSNNReshape(NSCoder, IMTLDevice) |
MPSNNReshape(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSNNReshape (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSNNReshape : Foundation.NSCoder -> MetalPerformanceShaders.MPSNNReshape
参数
- coder
- NSCoder
- 属性
适用于
MPSNNReshape(NSObjectFlag)
protected MPSNNReshape (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSNNReshape : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSNNReshape
参数
适用于
MPSNNReshape(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSNNReshape (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSNNReshape : Metal.IMTLDevice -> MetalPerformanceShaders.MPSNNReshape
参数
- device
- IMTLDevice
- 属性
适用于
MPSNNReshape(IntPtr)
protected internal MPSNNReshape (IntPtr handle);
new MetalPerformanceShaders.MPSNNReshape : nativeint -> MetalPerformanceShaders.MPSNNReshape
参数
- handle
-
IntPtr
nativeint
适用于
MPSNNReshape(NSCoder, IMTLDevice)
[Foundation.Export("initWithCoder:device:")]
[ObjCRuntime.DesignatedInitializer]
public MPSNNReshape (Foundation.NSCoder decoder, Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSNNReshape : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSNNReshape
参数
- decoder
- NSCoder
- device
- IMTLDevice
- 属性