GKQuadTree.AddData 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
AddData(NSObject, Vector2) | |
AddData(NSObject, Vector2, Vector2) |
AddData(NSObject, Vector2)
[Foundation.Export("addDataWithPoint:point:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 point);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
参数
- data
- NSObject
- point
- Vector2
返回
- 属性
适用于
AddData(NSObject, Vector2, Vector2)
[Foundation.Export("addDataWithQuad:quadOrigin:quadSize:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 quadOrigin, OpenTK.Vector2 quadSize);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
参数
- data
- NSObject
- quadOrigin
- Vector2
- quadSize
- Vector2
返回
- 属性