GKNoiseMap.FromNoise 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
FromNoise(GKNoise) | |
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean) |
FromNoise(GKNoise)
[Foundation.Export("noiseMapWithNoise:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise);
static member FromNoise : GameplayKit.GKNoise -> GameplayKit.GKNoiseMap
参数
- noise
- GKNoise
返回
- 属性
适用于
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
[Foundation.Export("noiseMapWithNoise:size:origin:sampleCount:seamless:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise, OpenTK.Vector2d size, OpenTK.Vector2d origin, OpenTK.Vector2i sampleCount, bool seamless);
static member FromNoise : GameplayKit.GKNoise * OpenTK.Vector2d * OpenTK.Vector2d * OpenTK.Vector2i * bool -> GameplayKit.GKNoiseMap
参数
- noise
- GKNoise
- size
- Vector2d
- origin
- Vector2d
- sampleCount
- Vector2i
- seamless
- Boolean
返回
- 属性