GKMatchDelegate_Extensions.StateChangedForPlayer 方法
定义
重要
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当玩家的连接状态更改时调用的方法。
public static void StateChangedForPlayer (this GameKit.IGKMatchDelegate This, GameKit.GKMatch match, GameKit.GKPlayer player, GameKit.GKPlayerConnectionState state);
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public static void StateChangedForPlayer (this GameKit.IGKMatchDelegate This, GameKit.GKMatch match, GameKit.GKPlayer player, GameKit.GKPlayerConnectionState state);
static member StateChangedForPlayer : GameKit.IGKMatchDelegate * GameKit.GKMatch * GameKit.GKPlayer * GameKit.GKPlayerConnectionState -> unit
参数
- This
- IGKMatchDelegate
此扩展方法在其上运行的实例。
- match
- GKMatch
- player
- GKPlayer
- state
- GKPlayerConnectionState
- 属性