Program.BaseProgramBuilder.AddTexture 方法

定义

重载

AddTexture(Program+TextureType)
AddTexture(Program+TextureType, String)

AddTexture(Program+TextureType)

[Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Handler")]
public virtual Android.Renderscripts.Program.BaseProgramBuilder AddTexture (Android.Renderscripts.Program.TextureType texType);
[<Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Handler")>]
abstract member AddTexture : Android.Renderscripts.Program.TextureType -> Android.Renderscripts.Program.BaseProgramBuilder
override this.AddTexture : Android.Renderscripts.Program.TextureType -> Android.Renderscripts.Program.BaseProgramBuilder

参数

返回

属性

注解

本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。

适用于

AddTexture(Program+TextureType, String)

[Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;Ljava/lang/String;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Ljava_lang_String_Handler")]
public virtual Android.Renderscripts.Program.BaseProgramBuilder AddTexture (Android.Renderscripts.Program.TextureType texType, string texName);
[<Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;Ljava/lang/String;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Ljava_lang_String_Handler")>]
abstract member AddTexture : Android.Renderscripts.Program.TextureType * string -> Android.Renderscripts.Program.BaseProgramBuilder
override this.AddTexture : Android.Renderscripts.Program.TextureType * string -> Android.Renderscripts.Program.BaseProgramBuilder

参数

texName
String

返回

属性

注解

本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。

适用于