Vector3D.Subtract Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Subtract(Vector3D, Point3D) | |
Subtract(Vector3D, Vector3D) |
Subtract(Vector3D, Point3D)
public:
static System::Windows::Media::Media3D::Point3D Subtract(System::Windows::Media::Media3D::Vector3D vector, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Point3D Subtract (System.Windows.Media.Media3D.Vector3D vector, System.Windows.Media.Media3D.Point3D point);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Subtract (vector As Vector3D, point As Point3D) As Point3D
Parameters
Returns
The result of subtracting point
from vector
.
Examples
// Subtracts a Vector3D from a Point3D using the static Subtract method.
// Returns a Point3D.
Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();
pointResult = Vector3D.Subtract(vector1, point1);
// pointResult is equal to (10, 25, 39)
' Subtracts a Vector3D from a Point3D using the static Subtract method.
' Returns a Point3D.
Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()
pointResult = Vector3D.Subtract(vector1, point1)
' pointResult is equal to (10, 25, 39)
See also
Applies to
Subtract(Vector3D, Vector3D)
public:
static System::Windows::Media::Media3D::Vector3D Subtract(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D Subtract (System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Subtract (vector1 As Vector3D, vector2 As Vector3D) As Vector3D
Parameters
Returns
The result of subtracting vector2
from vector1
.
Examples
The following example shows how to subtract a Vector3D structure from a Vector3D structure.
// Subtracts a Vector3D from a Vector3D using the static Subtract method.
// Returns a Vector3D.
Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D vectorResult = new Vector3D();
vectorResult = Vector3D.Subtract(vector1, vector2);
// vector Result is equal to (-25, -40, -40)
' Subtracts a Vector3D from a Vector3D using the static Subtract method.
' Returns a Vector3D.
Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim vectorResult As New Vector3D()
vectorResult = Vector3D.Subtract(vector1, vector2)
' vector Result is equal to (-25, -40, -40)
See also
Applies to
ทํางานร่วมกับเราใน GitHub
แหล่งที่มาสำหรับเนื้อหานี้สามารถพบได้บน GitHub ซึ่งคุณยังสามารถสร้างและตรวจสอบปัญหาและคำขอดึงข้อมูลได้ สำหรับข้อมูลเพิ่มเติม ให้ดูคู่มือผู้สนับสนุนของเรา