Vector3D.Explicit Operator
Definition
Important
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Overloads
Explicit(Vector3D to Point3D) | |
Explicit(Vector3D to Size3D) |
Explicit(Vector3D to Point3D)
public:
static explicit operator System::Windows::Media::Media3D::Point3D(System::Windows::Media::Media3D::Vector3D vector);
public static explicit operator System.Windows.Media.Media3D.Point3D (System.Windows.Media.Media3D.Vector3D vector);
static member op_Explicit : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Narrowing Operator CType (vector As Vector3D) As Point3D
Parameters
- vector
- Vector3D
The vector to convert.
Returns
The result of converting vector
.
Applies to
Explicit(Vector3D to Size3D)
public:
static explicit operator System::Windows::Media::Media3D::Size3D(System::Windows::Media::Media3D::Vector3D vector);
public static explicit operator System.Windows.Media.Media3D.Size3D (System.Windows.Media.Media3D.Vector3D vector);
static member op_Explicit : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Size3D
Public Shared Narrowing Operator CType (vector As Vector3D) As Size3D
Parameters
- vector
- Vector3D
The vector to convert.
Returns
The result of converting vector
.
Remarks
Because a Size3D structure cannot be negative, the absolute values of the X, Y and Z properties of the Vector3D structure are used.
Applies to
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