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ControlPaint.DrawButton Method

Definition

Draws a button control.

Overloads

DrawButton(Graphics, Rectangle, ButtonState)

Draws a button control in the specified state, on the specified graphics surface, and within the specified bounds.

DrawButton(Graphics, Int32, Int32, Int32, Int32, ButtonState)

Draws a button control in the specified state, on the specified graphics surface, and within the specified bounds.

DrawButton(Graphics, Rectangle, ButtonState)

Source:
ControlPaint.cs
Source:
ControlPaint.cs
Source:
ControlPaint.cs

Draws a button control in the specified state, on the specified graphics surface, and within the specified bounds.

public:
 static void DrawButton(System::Drawing::Graphics ^ graphics, System::Drawing::Rectangle rectangle, System::Windows::Forms::ButtonState state);
public static void DrawButton (System.Drawing.Graphics graphics, System.Drawing.Rectangle rectangle, System.Windows.Forms.ButtonState state);
static member DrawButton : System.Drawing.Graphics * System.Drawing.Rectangle * System.Windows.Forms.ButtonState -> unit
Public Shared Sub DrawButton (graphics As Graphics, rectangle As Rectangle, state As ButtonState)

Parameters

graphics
Graphics

The Graphics to draw on.

rectangle
Rectangle

The Rectangle that represents the dimensions of the button.

state
ButtonState

A bitwise combination of the ButtonState values that specifies the state to draw the button in.

See also

Applies to

DrawButton(Graphics, Int32, Int32, Int32, Int32, ButtonState)

Source:
ControlPaint.cs
Source:
ControlPaint.cs
Source:
ControlPaint.cs

Draws a button control in the specified state, on the specified graphics surface, and within the specified bounds.

public:
 static void DrawButton(System::Drawing::Graphics ^ graphics, int x, int y, int width, int height, System::Windows::Forms::ButtonState state);
public static void DrawButton (System.Drawing.Graphics graphics, int x, int y, int width, int height, System.Windows.Forms.ButtonState state);
static member DrawButton : System.Drawing.Graphics * int * int * int * int * System.Windows.Forms.ButtonState -> unit
Public Shared Sub DrawButton (graphics As Graphics, x As Integer, y As Integer, width As Integer, height As Integer, state As ButtonState)

Parameters

graphics
Graphics

The Graphics to draw on.

x
Int32

The x-coordinate of the upper left corner of the drawing rectangle.

y
Int32

The y-coordinate of the upper left corner of the drawing rectangle.

width
Int32

The width of the button.

height
Int32

The height of the button.

state
ButtonState

A bitwise combination of the ButtonState values that specifies the state to draw the button in.

Examples

#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public Form
{
private:
   Button^ button1;
   Button^ button2;

public:
   Form1()
   {
      button1 = gcnew Button;
      button2 = gcnew Button;
      this->button2->Location = Point(0,button1->Height + 10);
      this->Click += gcnew EventHandler( this, &Form1::button2_Click );
      this->Controls->Add( this->button1 );
      this->Controls->Add( this->button2 );
   }


private:

   void button2_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      
      // Draws a flat button on button1.
      ControlPaint::DrawButton( System::Drawing::Graphics::FromHwnd( button1->Handle ), 0, 0, button1->Width, button1->Height, ButtonState::Flat );
   }

};


[STAThread]
void main()
{
   Application::Run( gcnew Form1 );
}
using System;
using System.Drawing;
using System.Windows.Forms;

public class Form1 : Form
{
    private Button _button1 = new Button();
    private Button _button2 = new Button();

    [STAThread]
    static void Main()
    {
        Application.Run(new Form1());
    }

    public Form1()
    {
        _button2.Location = new Point(0, _button1.Height + 10);
        this.Click += Button2_Click;
        this.Controls.Add(_button1);
        this.Controls.Add(_button2);
    }

    private void Button2_Click(object sender, System.EventArgs e)
    {
        // Draws a flat button on button1.
        ControlPaint.DrawButton(
            System.Drawing.Graphics.FromHwnd(_button1.Handle), 0, 0,
            _button1.Width, _button1.Height,
            ButtonState.Flat);
    }

}
Imports System.Drawing
Imports System.Windows.Forms

    Public Class Form1
        Inherits System.Windows.Forms.Form

        Private button1 As System.Windows.Forms.Button = New Button
        Private button2 As System.Windows.Forms.Button = New Button

        <System.STAThreadAttribute()>  _
        Public Shared Sub Main()
            System.Windows.Forms.Application.Run(New Form1)
        End Sub

        Public Sub New()
            Me.button2.Location = New Point(0, button1.Height + 10)
            AddHandler Me.button2.Click, AddressOf Me.button2_Click
            Me.Controls.Add(Me.button1)
            Me.Controls.Add(Me.button2)
        End Sub

        Private Sub button2_Click(sender As Object, e As System.EventArgs)
            ' Draws a flat button on button1.
            ControlPaint.DrawButton(System.Drawing.Graphics.FromHwnd(button1.Handle), 0, 0, button1.Width, button1.Height, ButtonState.Flat)
        End Sub
End Class

See also

Applies to