Ssse3.Shuffle Method
Definition
Important
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Overloads
Shuffle(Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b) PSHUFB xmm, xmm/m128 |
Shuffle(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b) PSHUFB xmm, xmm/m128 |
Shuffle(Vector128<Byte>, Vector128<Byte>)
- Source:
- Ssse3.cs
- Source:
- Ssse3.cs
- Source:
- Ssse3.cs
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b)
PSHUFB xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> Shuffle(System::Runtime::Intrinsics::Vector128<System::Byte> value, System::Runtime::Intrinsics::Vector128<System::Byte> mask);
public static System.Runtime.Intrinsics.Vector128<byte> Shuffle (System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> mask);
static member Shuffle : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function Shuffle (value As Vector128(Of Byte), mask As Vector128(Of Byte)) As Vector128(Of Byte)
Parameters
Returns
Applies to
Shuffle(Vector128<SByte>, Vector128<SByte>)
- Source:
- Ssse3.cs
- Source:
- Ssse3.cs
- Source:
- Ssse3.cs
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b)
PSHUFB xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> Shuffle(System::Runtime::Intrinsics::Vector128<System::SByte> value, System::Runtime::Intrinsics::Vector128<System::SByte> mask);
public static System.Runtime.Intrinsics.Vector128<sbyte> Shuffle (System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> mask);
static member Shuffle : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function Shuffle (value As Vector128(Of SByte), mask As Vector128(Of SByte)) As Vector128(Of SByte)
Parameters
Returns
Applies to
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