Avx10v1.ConvertToVector128UInt32WithSaturation Method
Definition
Important
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Overloads
ConvertToVector128UInt32WithSaturation(Vector128<UInt64>) |
__m128i _mm_cvtusepi64_epi32 (__m128i a) VPMOVUSQD xmm1/m128 {k1}{z}, xmm2 |
ConvertToVector128UInt32WithSaturation(Vector256<UInt64>) |
__m128i _mm256_cvtusepi64_epi32 (__m256i a) VPMOVUSQD xmm1/m128 {k1}{z}, ymm2 |
ConvertToVector128UInt32WithSaturation(Vector128<UInt64>)
__m128i _mm_cvtusepi64_epi32 (__m128i a)
VPMOVUSQD xmm1/m128 {k1}{z}, xmm2
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ConvertToVector128UInt32WithSaturation(System::Runtime::Intrinsics::Vector128<System::UInt64> value);
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation (System.Runtime.Intrinsics.Vector128<ulong> value);
static member ConvertToVector128UInt32WithSaturation : System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ConvertToVector128UInt32WithSaturation (value As Vector128(Of ULong)) As Vector128(Of UInteger)
Parameters
Returns
Applies to
ConvertToVector128UInt32WithSaturation(Vector256<UInt64>)
__m128i _mm256_cvtusepi64_epi32 (__m256i a)
VPMOVUSQD xmm1/m128 {k1}{z}, ymm2
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ConvertToVector128UInt32WithSaturation(System::Runtime::Intrinsics::Vector256<System::UInt64> value);
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation (System.Runtime.Intrinsics.Vector256<ulong> value);
static member ConvertToVector128UInt32WithSaturation : System.Runtime.Intrinsics.Vector256<uint64> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ConvertToVector128UInt32WithSaturation (value As Vector256(Of ULong)) As Vector128(Of UInteger)
Parameters
Returns
Applies to
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